⭐ATTENTION⭐
* This Asset already includes all the Basic Locomotion and Melee Combat Templates features.
** This package have a Custom ProjectSettings, it will not overwrite your own at first but you need to import manually to use it.
⭐ TRY THE DEMO:
[WEBGL]
Invector's Third Person Templates can help bring your game to life with a high-quality humanoid Character Controller that takes minutes to set up, we have a solid and highly customizable template so you can focus on making your game unique.
⭐ Beginners will have a great learning curve with several [Tutorials], [Documentation] and the vCommunity to help you out, no scripting skills are necessary to create something cool
⭐ Advanced users will enjoy the thousands of features we included and continue to include over the past 6 years of development and support of our assets
Invector's [ Community] gets bigger every day with thousands of registered users and hundreds of daily visitations posting questions, helping each other, or sharing their creations, integrations, and add-ons developed by users
✔️ Official [Add-ons]: Looking for a specific mechanic? We have some cool add-ons!
✔️ NO DLL's: all Scripts are written in C# and open for modifications
✔️ Examples Included: different gameplay styles such as TopDown, 2.5D, Mobile, Point&Click
⭐ SHOOTER FEATURES ⭐
- Shooter Behavior & Animations (Basic & Melee features already included)
- Projectile bullets with a trail renderer
- Throwing objects with a Trajectory system (grenade, bottles, etc..)
- Optional Melee attacks for Shooter Weapons
- Advanced damage based on distance & velocity
- Decal for projectiles based on tags (different materials)
- Advanced Scope View
- Aiming System with dispersion, range, shot frequency, recoil, etc...
- Particles, Sounds, Custom Bullets to emit on attack
- Archery System included
- Advanced IK Adjustment System based on Weapon/Stance
- Large number of customization to create different types of weapon
- Secondary Shot to create powerful weapons
- Hipfire
⭐ MELEE COMBAT FEATURES ⭐
- Melee Combat Behavior & Animations (Basic Locomotion features already included)
- Use different MoveSets, Attacks, Defense, HitReaction, and HitRecoil per weapon
- Inventory Example, Collect, Drop and Destroy items
- Simple Melee AI included as a bonus (For advanced AI, check our [FSM AI Template])
- Holder Manager
- Different types of Potions to recovery health or increase health/stamina
- Stamina Combat Based System (optional)
- Lock-On Target System
⭐ BASIC LOCOMOTION FEATURES ⭐
- Basic Locomotion Behavior and Animations
- Advanced Third Person Camera System
- Sprint, Jump, Crouch, and Roll
- Vault, Climb, or StepUp obstacles
- Generic Action system to trigger simple animations
- Ladder System
- Ragdoll System
- FootStep System
- Several Util scripts to help you develop your game
- Isometric, 2.5D Platformer, TopDown, Mobile demo scenes are included