Ultimate Sprite Mask

Sprite shader that overlays the main texture with custom texture that can be additionally projected in the screen space instead of the object space to achieve static texture/pattern effect!

With this shader you will be able to:

- Mask main texture
- Adjust mask texture opacity with slider
- Overlay main sprite with custom texture
- Adjust color and rotation of custom texture
- Adjust opacity of custom texture
- Achieve static texture/pattern effect

Notes:
- Sprites from sprite atlases can't be used as overlaying textures in this shader.
- Works smoothly on mobile devices.
- Hyperefficient.