uSim Siege Engines v1.0
Demo
Siege engines provides a 100% unity physics solution to comon siege engines. Component based scripts allows the wraping and handling of the engines trough virtual interaction.
To achieve the simulations Unity physics hinge joints and rigidbody components are set to work together with uSim components to deliver acurate physics based behaviour of the siege engines.
Models and structures can be easily changed to simulate and build different configurations.
V1.0 includes two types of catapults and it's components. The Mangonel torsion type catapult (or Onager). And the Trebuchet, gravity powered catapult.