Ancient Circus Maximus

APROFESSIONALLY MODELED Models in scene were made without ngons and to keep polycount as low as possible: WELL ORDERED Like all our products this Ancient Circus Maximus is handy to use and easy to modify. In this product there is no problem with multiplied materials and textures! There is more models of this series – explore our models set! It is suitable for game engines :) Quoted poly count is for triangles. Game Environment is low-poly model ideal for game engines (Game-Ready). Very High detailed Game Environment ready for professional projects.




Number of Meshes:3 (FBX)


Number of Materials :3


Number of Textures:12


Textures uv 2048-2048 and 4096-4096 (PBR)


Model is fully textured with all materials applied. You can edit the material :))


The pivot points are properly positioned


- Circus_Maximus 12000 poly


- Statue_1 15000 poly


- Statue_2 33000 poly


- Model completely unwrapped.



Other work will continue link