This is a rigged and animated hydraulic excavator with a rather low polycount. All important pieces are UV-Mapped, some just use materials, like cables, hydraulic pipes. Also i added 2 basics scripts to steer the excavator. Summary: ★ 11649 polys ★ Rigged & Pre-animated ★ Basic Script for Movement & Working ★ Diffuse + Normal Map 4096px ★ 5 Animations ★ Uses Mechanim ★ already working Prefab Animations: ★ BigArm Open/Close ★ SmallArm Open/Close ★ Shovel Open/Close ★ Rotate Top 360° ★ Door Open/Close All cables are rigged and baked into the existing animations. The model used 5 different materials, because not all elements are unwrapped! If needed i unwrap needed pieces too. Scripts: The scripts provide: ★ Working Mode / Driving Mode (Button TAB) ★ Open / Close Door (F Button) In Drive Mode: ★ Turn Left Forward / Backwards(Q & A Buttons) In Working Mode: ★ Big Arm Up / Down (W & S Button) ★ Small Arm Up / Down (Arrow Up / Down) ★ Shovel Up / Down (Arrow Left / Right) ★ Rotate Upper Part (A & D Buttons) Those scripts are not smoothly optimised, just a base to begin with!