Documentation | PC Demo | Forum thread
Features
➮ Custom shaders for trees and vegetation, to enable stylized rendering and animations
➮ Beautiful wind animations on trees and vegetation
➮ Foliage bends away from the player
➮ Grass color blends with terrain (tiled terrain and mesh terrain support, not available in URP)
➮ LOD's and collision meshes for all assets that need them
➮ Tree billboard LODs, for optimal performance in open landscapes
➮ Tailored example environment scene
Contents
▪ 18 types of plants
▪ 3 Spruce trees
▪ 3 Birch trees
▪ 3 Stylized trees
▪ 2 Willow trees
▪ 3 Palm trees
▪ 1 Pine tree
▪ 6 tree bark materials
▪ 6 terrain materials
▪ 7 Cliffs, to augment your terrain (2k textures)
▪ 4 small rock clusters
▪ Matching skybox panorama (up to 8k resolution)
▪ Lens flare texture atlas
▪ Animated localized sunshaft effects
▪ Fog sheet effect
▪ Falling leafs particle effect
▪ Wind trails particle effect
▪ Post Processing Stack/URP profile and color grading texture
▪ Basic water shader
Additional features
▪ Shaders support custom SpeedTree models
▪ GPU (indirect) Instancing supported
▪ Vegetation Studio Pro integrated shader controllers
▪ Cliff shader with (Triplanar) global color map and detail normals
▪ Cliff coverage (snow, grass, sand, etc)
▪ Tree shader supports color variation
▪ Shader GUIs with documentation toggles
▪ Editable Amplify Shader Editor or Shader Graph shaders
Compatible with
▪ Vegetation Studio Pro (integrated shader GUIs)
▪ Gaia
Screenshots captured in Gamma-color space in the built-in RP. Assets reconfigured for Linear space since v1.5.3