Fantasy Adventure Environment OFFICIAL SALE

Documentation | PC Demo | Forum thread


Features

➮ Custom shaders for trees and vegetation, to enable stylized rendering and animations

➮ Beautiful wind animations on trees and vegetation

➮ Foliage bends away from the player

➮ Grass color blends with terrain (tiled terrain and mesh terrain support, not available in URP)

➮ LOD's and collision meshes for all assets that need them

➮ Tree billboard LODs, for optimal performance in open landscapes

➮ Tailored example environment scene


Contents

▪ 18 types of plants

▪ 3 Spruce trees

▪ 3 Birch trees

▪ 3 Stylized trees

▪ 2 Willow trees

▪ 3 Palm trees

▪ 1 Pine tree

▪ 6 tree bark materials

▪ 6 terrain materials

▪ 7 Cliffs, to augment your terrain (2k textures)

▪ 4 small rock clusters

▪ Matching skybox panorama (up to 8k resolution)

▪ Lens flare texture atlas

▪ Animated localized sunshaft effects

▪ Fog sheet effect

▪ Falling leafs particle effect

▪ Wind trails particle effect

▪ Post Processing Stack/URP profile and color grading texture

▪ Basic water shader


Additional features

▪ Shaders support custom SpeedTree models

▪ GPU (indirect) Instancing supported

▪ Vegetation Studio Pro integrated shader controllers

▪ Cliff shader with (Triplanar) global color map and detail normals

▪ Cliff coverage (snow, grass, sand, etc)

▪ Tree shader supports color variation

▪ Shader GUIs with documentation toggles

▪ Editable Amplify Shader Editor or Shader Graph shaders


Compatible with

Vegetation Studio

Vegetation Studio Pro (integrated shader GUIs)

Gaia


Screenshots captured in Gamma-color space in the built-in RP. Assets reconfigured for Linear space since v1.5.3


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