This is a model of an ancient scythed chariot, the model has a simple rig and scene contains a baked animation.
The model is made of 4096*4096 textures in .tga formats that include the diffuse, normal, specular and opacity maps.
There are 2 chariot frames, 2 wheel types, 2 horses, 2 tail variations, 2 horse armors, 2 head plates, 1 bridles.
Polycount, Verts Tris:
Eyes:Eyes_01:0 - 22 20
Horses:Horse_01:0 - 1186 2302
Eyes:Eyes_02:0 - 22 20
Horses:Horse_02:0 - 1186 2302
Bridles:Bridles_01:0 - 358 568
Nosebands:Noseband_01:0 - 32 36
EyesL:EyesL_01:0 - 22 20
EyesL:EyesL_02:0 - 22 20
NosebandsL:NosebandL_01:0 - 32 36
HorsesL:HorseL_02:0 - 1186 2302
HorsesL:HorseL_01:0 - 1186 2302
BridlesL:BridlesL_01:0 - 358 568
Chariot:chariot1:0 - 923 1173
Chariot:chariot2:0 - 828 1001
Wheels:wheel1:0 - 2028 2512
Peytrals:Peytral_02:0 - 193 292
Peytrals:Peytral_01:0 - 231 368
Chamfroms:Chamfrom_01:0 - 67 86
Chamfroms:Chamfrom_02:0 - 67 86
ChamfromsL:ChamfromL_01:0 - 67 86
ChamfromsL:ChamfromL_02:0 - 67 86
Wheels:wheel2:0 - 1796 1924
decors:decors1:1 - 26 24
Hair:hair2:0 - 254 360
HairL:hairL2:0 - 202 336
decorsL:decorsL1:1 - 26 24
Hair:hair1:0 - 201 326
HairL:hairL1:0 - 254 360
PeytralsL:PeytralL_01:0 - 231 368
PeytralsL:PeytralL_02:01 - 193 292
The scene was rendered with Final Gather and Mental Ray.
This product contains:
-.max scene
-animation sample
-textures(.tga's w/ diffuse, alpha, specular, normal maps) and materials used
-4096*4096.psd file w/ all layers intact
Notes:
-the opacity and specular maps are the alpha channels of the textures;
-the skeleton and animation are baked;