Infinite Runner Engine 3D

🚀 Infinite Runner Engine 3D


Build your own endless runner with visual tools for Unity.


⭐ Unity 6 Ready · C# Source Code · Mobile & Keyboard Controls


Turn your ideas into a customizable 3D runner. Infinite Runner Engine 3D brings together gameplay systems, visual editors, character tools, UI customization, shops and upgrades—giving you a practical foundation to build your own game.

Start with the included scenes, explore the settings in the Custom Editors, and customize your characters, environments, obstacles and rewards.


🎮 Play the WebGL Demo
The WebGL demo does not include ads or in-app purchases.


📖 Explore the Online Manual


🛠️ Create and Customize Visually


Spend less time searching through settings and more time building your game.

  • Task-based Welcome Window — Find configuration, pattern editing, review and comparison tools in one place.
  • Visual Pattern Editor — Arrange items and buildings by lane, select resources visually and edit individual cells.
  • Numbers & Colors Editor — Work directly with pattern IDs and color-coded resources.
  • Position Editing — Adjust supported placement heights with dedicated controls.
  • Prefab Creation Tools — Create Buildings, Collectables and Obstacles as your own prefabs in a destination folder you choose.
  • Building Placement Guides — Clearly distinguish road space from decoration areas.
  • Character Creator — Create a character prefab from a compatible model and the supported controller structure.
  • Tabbed Character Inspector — Configure movement, animation, upgrades, detectors, effects and hoverboards.
  • UI Visual Editor — Select and customize existing UI elements with visual positioning, sizing, text, image and color controls.
  • Configuration Tools — Review references, explore catalog relationships and compare supported settings.

Access the tools through:


Denvzla Estudio → 3D Infinity Runner Engine


🏃 Runner Gameplay Systems


Build on the included runner mechanics and customize them for your project.

  • Swipe gestures and keyboard controls.
  • Gamepad support and configurable movement keys.
  • Lane switching, jumping and sliding.
  • Moving obstacles, including vehicle-style hazards.
  • Distance-based object spawning.
  • Object pooling.
  • Multiple obstacle types.
  • Six power-up item types.
  • Follower enemy system.
  • Configurable audio and sound effects.

🪙 Shops, Rewards and Progression


Give players goals to work toward with connected progression systems.

  • Shop and virtual currency systems.
  • Currency saving.
  • Life system.
  • Character upgrades.
  • Level locking and unlocking.
  • Star ratings and level progression.
  • Configurable rewards and progression settings.

🎨 Make the Game Your Own


Customize the included setup to match your creative direction.

  • Replace the demo environment with your own theme.
  • Create reusable obstacle, collectable and building prefabs.
  • Configure compatible characters and their gameplay settings.
  • Edit existing menus and gameplay UI.
  • Customize audio, patterns, shops and upgrades.

🎃 The Halloween presentation is a demo theme—not a required visual style.


Use it as a starting point or build your own environment with custom 3D assets.


🌍 Optional Curved World Effect


Add a distinctive curved-world appearance using vertex displacement.

The shader changes how supported geometry is rendered without rewriting the original mesh assets. It is a visual effect, not a replacement for curved collision geometry; physics and placement still use the underlying scene setup.

Requires compatible shaders and materials.


📱 Monetization Integrations

  • Unity Ads integration for Android and iOS.
  • Unity In-App Purchasing integration.

Ads and purchases require the appropriate services, packages, platform configuration and testing. They are not enabled in the WebGL demo.


✅ Requirements & Important Notes

  • Unity 6000.5 or higher.
  • Character creation requires a model compatible with the supported rig and animation setup; it is not a universal rig converter.
  • UI Visual Editor customizes existing screens. Layout-driven properties remain subject to their layout components.
  • Prefab creation saves a new asset explicitly. Undo support for scene or library changes does not mean the created prefab file is deleted.
  • Performance depends on the target device, scene complexity, assets and rendering settings. Profile your own build on your intended devices.

📚 Documentation & Tutorials


📖 Online Manual & Quick Guides
🎬 Getting Started Video
📺 Unity Ads Tutorial
🛒 Unity In-App Purchasing Tutorial


Video tutorials may show earlier interfaces. Refer to the current manual for the latest editor workflows.


✨ Your theme. Your characters. Your runner.


Start with a ready-made foundation and shape it into your own game.


🎮 Try the Demo · 📖 Read the Manual


Stay connected with Denvzla Estudio
📧 Email · 🌐 Website