There is lot of visual scripting tools.
Why this one is different?
### Runtime
- **Hit play and start designing. What you do is what you see.**
### Persistence
- **Save or discard the changes you made in your design at runtime.**
### Code Generation
- **Learn coding the easy way or create your own components with minimal effort.**
### Hot Reload
- **Modify scripts while the game is running in the editor.**
### Timemachine
- **Enhance debugging by saving a specific time frame, allowing you to go back in time to inspect the values of any graph or node. This helps trace the effects on the game at specific moments.**
### Productivity
- **Increase your productivity with smart nodes. Instead of using 100 separate nodes for every arithmetic function and each unity component, utilize a dozen dynamic components that can adapt their functionality. Minimize the total number of nodes required to achieve your goals by leveraging dataflow connections.**
### Superior UI
- **Logic Forge embodies the Unity spirit, carefully designed from its aesthetics and intuitive prefab workflows, to its foundation on UnityEditor.Graph.dll**
###Timeline
- **Seemless integrartion with the Timeline.
### AI Enhanced
- **Let AI handle the heavy lifting for you.**
### Wish you were at least some of them Unity built-in. :)