Runtime Level Design OFFICIAL SALE

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Supported render pipelines:

-Standard;

-URP;


Note:

- Render Graph not supported!

- the scene gizmo is not available when using URP;


What is RLD?

RLD is a suite of well crafted level design tools that will enable you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.


Note: This plugin serves as a kickstarter project and API for developers who want to build their own in-game level editors. It can not be used to build levels inside the Unity Editor. If you are looking for a level design plugin that works inside the Unity Editor, you can take a look at GSpawn - Level Designer.


🎥 Presentation (Dungeon, Nature & Spherical World)


Learn to build a dungeon environment:

🎥 Let's Build a Dungeon!


Feature/UI tutorials:

🎥 Plugin Initialization

🎥 Scene & Asset Preparation

🎥 Prefab Libs & Runtime Prefab Picker

🎥 Object-to-Object Snap

🎥 Object Extrude Gizmo (Super Handy!)

🎥 Surface Snapping (Intro)

🎥 Surface Snapping (Spherical Surfaces)

🎥 Surface Snapping (Per Layer Settings)


More videos can be found here.


Try the Demos:

🎮 Dungeon

🎮 Nature

🎮 Spherical World


Note: RLD does not contain a save/load API. You might want to use a pack such as Easy Save - The Complete Save & Load Asset to implement saving and loading of scenes.


The models shown in videos in images are not included with the pack. They belong to:

Mana Station:

Multistory Dungeons


NatureManufacture:

Mountain Trees - Dynamic Nature

Advanced Foliage Pack 2

Advanced Rock Pack 2


Key Features:

• Unity Style Camera;

• Object Selection;

• Object Selection Restrictions;

• Extrude Gizmo;

• Object-to-Object Snapping;

• Surface Snapping (snap & rotate/scale/offset with mouse);

• Selection Grid Snap;

• Selection Rotation (X/Y/Z) (Via Keyboard with configurable steps);

• Duplicate Selected;

• Duplicate Layer Mask;

• Runtime Prefab Picker;

• Move Gizmo;

• Rotation Gizmo;

• Scale Gizmo;

• Box Scale Gizmo;

• Universal Gizmo (move/rotate/scale);

• Snapping for Gizmos;

• Vertex Snapping (Move Gizmo & Universal Gizmo);

• Gizmo Transform Pivots;

• Gizmo Transform Spaces;

• Gizmo Transformable Layers;

• Scene Gizmo;

• Gizmo Look & Feel Customization;

• Scene Grid;

• Hotkey Customization;

• Scene Icons (Lights and Particle Systems);

• Undo/Redo;

• Object Groups;

• Object Selection Events (API);

• Gizmo Events (API);

• Gizmo Hover Info (API);

• Gizmo Drag Info (API);

• Multiple Viewport Support (API);


📧 octamodius@yahoo.com

FAQ | API Doc | Forum