RT-Voice PRO OFFICIAL SALE

Hearing is understanding!

NEW: provider for Mimic added!

Website
Documentation
API
Forum
Changes

Demos
WebGL | Windows | Mac | Linux | Android

Did you ever want to make a game for people with visual impairments or reading difficulties? Or want your players to not have to read too much? Or would you listen to just the dialogues in your game without consulting a voice-actor in early stages of development? Then RT-Voice is your time-saving solution to do so! RT-Voice uses TTS-voices already integrated in your system to pronounce any written text at runtime. All of this happens without intermediate steps: the transformation effects instantaneously - and, if needed, simultaneously!

Features
Convert text to voice
Instant conversion from text to speech - generated during runtime!
Side effect: the continuous audio generation saves a lot of memory
No need for voice actors during the testing phase of your game
• Filter voices by name, culture and/or gender
Several voices at once are possible (e.g. for scenes in a public place, where many people are talking at the same time)
Fine tuning for your voices with speed, pitch and volume
• Support for SSML and EmotionML
Current word, visemes and phomenes on Windows and iOS - including marker
• Generated audio can be stored in files reusable within Unity
1-infinite synchronized speakers for a single AudioSource
• Simple sequence and dialogue system
No performance drops
• Components to speak UI-elements, like Text and InputField
• Enables access to more than 1'000 different voices

Documentation & control
Test all voices within the editor
• Powerful API for maximum control
• Detailed demo scenes
• Comprehensive documentation and support
• Full source code (including libraries)

Compatibility
• Supports all build platforms
Native providers for Windows, macOS, Android, iOS and XBox
• Compatible with:
  ◦ AWS Polly
  ◦ Azure (Bing Speech)
  ◦ eSpeak and eSpeak-NG
  ◦ Google Cloud Text-To-Speech
  ◦ Klattersynth
  ◦ MaryTTS
  ◦ Mimic
  ◦ WebGL Speech Synthesis
• Works with Windows, Mac and Linux editors
• Compatible with Unity 2019.4 - 2023
• Supports AR and VR
C# delegates and Unity events
• Works with Online Check
PlayMaker actions

Workflows
RT-Voice works great with:
Adventure Creator
Amplitude
Cinema Director
Dialogue System for Unity
Google Cloud Speech
Klattersynth
LipSync
Localized Dialogs & Cutscenes (LDC)
Naninovel
NPC Chat
Online Check
Playmaker
Quest System Pro
SALSA With RandomEyes
SLATE
Volumetric Audio
WebGL Speech Synthesis

Important note
The Oculus Quest 2 is runs technically on Android, but has no TTS engine installed: Oculus Forum
Pre-generate the speeches or use an online solution instead.

Available in the following bundle for a reduced price:
All Tools Bundle