UGUI MiniMap OFFICIAL SALE

UGUI MiniMap is a complete and user-friendly MiniMap/WorldMap solution for Unity, utilizing the UGUI system. It's versatile and can be integrated into any game genre, including Racing, FPS, RPG, RTS, and more.


Get started quickly by simply dragging and dropping one of the minimap presets into your scene, assigning the main player in the inspector, and you're done.

This fast and powerful system works seamlessly on all platforms, including mobile devices. Using Picture mode, you can bake your map with the included automated bake tool, allowing you to render the entire map with just one draw call. For larger maps, the bake tool supports cluster baking, enabling highly detailed image rendering with minimal performance cost.


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Features:


- Square and Circle Mini Map shape.

- RealTime and Picture Render Mode.

- Support for Build-In and Universal Render Pipelines.

- Optimized for Mobile platforms.

- Bake map render for performance.

- NEW: Support for cluster bake render for big maps.

- Fullscreen map transition.

- Fullscreen map navigation and zooming.

- Easy to reskin using only UGUI Images.

- Compass Bar.

- Border Icons.

- World map point markers.

- New RTS Camera Movement.

- Circle Border icons.

- Sector Grid.

- 3D and 2D Mode.

- Static or Dynamic rotation map.

- Hit / Damage Effect.

- World Map and Minimap

- Static Map mode.

- Circle Area for each icon.

- Support custom map masks.

- Create Waypoints / Icons easily in runtime.

- 2D Example scene.

- Panning Tweening.

- HoofdPunt indicator.

- Zoom In and Out.

- In Editor documentation.

- Easy to use (Drag and Drop).

- Customize icon color, size, sprite, etc.

- Animated Icons.

- Zoom Levels.

- Buttons items.

- Automatic bounds calculation.

- Clean code - C#.

- Well commented.