Hello. The character is suitable for many genres of games. When designing the character I assumed that he can be used both as an NPC and in more significant roles, primarily he is oriented for games with medieval themes.
Live-Link Ready with 52 ARkit Blendshapes 😉
This Character rig is based on Humanoid skeleton. 🦴
(Rig is based on Unreal Engine 5 Mannequin skeleton)
Additional bones that are added to skeleton:
- Ribbon (2 bones)
- Hair (6 bones)
512x512-4K Texture
7 Materials
21 Textures + 8 Additional Hair Textures 4K (Albedo; Alpha; AO; Depth; Flow; ID; Normal; Roots)