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All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Pbr Metallic Roughness. Game ready.
- Poly Count : 15192
- Retopology of a high poly detailed model.
- Ambiant occlusion map.
- 2 set of materials for optimal quality and optimisation.
- Mesh colliders
- Credits : Élise Bédard