Darkline Ball is part of the Darkline series assets. This asset includes 5 Level of Detail (LOD) levels. The mesh features 8 material slots, enabling the use of different materials simultaneously for a more dynamic and potentially chaotic look.
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader capabilities are showcased in this review video, which applies to all Darkline series assets using the same material.
The Darkline series Shader provides the following customization options:
These shader features are applied using 4 mixable mask types:
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
Please note: