3D models of skeletons in tattered, decaying clothing, as well as piles of bones, skulls, and remains, are designed for games that create a dark atmosphere. These models feature bone structures partially covered with deteriorating fabric fragments, giving them the appearance of ancient or deceased characters. Broken skulls and bone fragments enhance the sense of decay and horror. Such models can be used in games with dark, fantasy, or post-apocalyptic themes, where environmental details and creating the right ambiance for exploration locations or combat scenes are important.