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Quick Assign: Effortless Field Assignment for Unity

Stop wasting time manually dragging and dropping objects into serialized fields.


Key Features:

Automatic Assignment: Scans all MonoBehaviour scripts in the scene and assigns references based on field/property names matching GameObject or ScriptableObject names.

  • Works with both public fields and fields marked with [SerializeField]
  • Works with classes marked with [Serializable]

Smart Caching: Maintains caches for scene objects, ScriptableObjects, and prefabs to improve performance

Updates caches when needed


Multiple Assignment Modes: Can assign references for selected objects only or for all objects in the scene

Can be triggered via keyboard shortcuts or menu items


Reference Types Supported:

🔹GameObjects

🔹Components

🔹ScriptableObjects

🔹Arrays and Lists of the above types


Reset Functionality: Can clear all references from selected scripts or all scripts in the scene.


Logging: Keep track of all Quick Assign events with detailed logs.


Boost Efficiency with Hotkeys – Speed up your workflow with handy shortcuts.


Save time and focus on building your game while this tool handles field assignments for you!