This pack contains many simple colorfull Galaxy Shaders/Materials for games background's. You can also assign these materials to your own 3D gameobjects.All materials are highly customizable too.Adjust the properties and create your own easily.
Technical Details:-
- Material(s) : Custom material (Made with Shadergraph v12)
- Materials Count : 30+
- Customizable : YES
- Model(s) : BG Plane (Landscape, Portrait)
- Animated Shaders : Yes
- Prefab Variations : 60+ (BG Plane Landscape & Portrait)
- Used Assets Size(s) : 2048 x 2048(.png)
- Shadergraph version - 12.1.11
- Built in support : Yes
Features:-
- Abstract Galaxy shaders
- Fully Customizable
- Each color's in the shader can be customizable
- Best fit for Beautifull, Fantasy, Abstract, Stylized, Sci-fi Game worlds.
- Shaders have animation's
- Simple BG plane added (30+ Prefabs, drag drop and use as Background)
- Mobile, AR supported
- Shader also support's for custom 3D meshes with unwrapped UV.
- All nodes, materials and textures are appropriately named.
Notes:
Support URP, HDRP, LWRP, Built-in Render Pipeline.
This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink
How to use:-
Simply drag and drop the 3D Plane prefab to your scene and use it.3D Plane Comes with both Landscape and Portrait orientation.Drag and drop it to
the scene, and place the "Main Camera" facing to the plane, and your Background is ready.
Custom Shader Properties:-
> BG1_Scale : This will adjust the size of the Background Texture.
> BG1_Color1 & BG2_Color2 : Set it to two different color, so you can create gradient like color in for the Background.
> Posterize : Posterize effect in the background. set it to 10 for posterize effect in color, or 200 above for smooth gradient Background.
> Pattern_1 (P1): You can add custom texture here.(Example : Open any drawing softwares > Set background layer to black > Draw any icons/anything in White color > Save as PNG > Drag and drop to Pattern_1 (P1) > Done!!! Now, you have custom design).Same steps for Pattern_2(P2)
> P1 Animation_X : First pattern's animation speed in Horizontal direction.Leve it to Zero for no Animation.Same as P2_Animation_X (For second pattern's Horizontal direction animation)
> P1 Animation_Y : First pattern's animation speed in Vertical direction.Leve it to Zero for no Animation.Same as P2_Animation_Y (For second pattern's Vertical direction animation)
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About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package....................................