Sci-Fi Crystals 2 OFFICIAL SALE

Supports all render pipelines!


Package includes 25 crystals formations.


Models

Objects have 5 LODs.

Polycounts (depending on the complexity of the geometry):

  • LOD 0 - from ~20K to ~2K triangles.
  • LOD 4 - from ~1K to ~100 triangles.

Textures

Mostly 2K textures with bigger models having 4K textures.

Textures include:

  • Albedo
  • Normal Map
  • Metallic and Smoothness
  • Ambient Occlusion
  • Mask Map (it contains)
    • Red channel – Metallic map
    • Green channel – Ambient Occlusion map
    • Blue channel – empty (white)
    • Alpha channel – Smoothness map

Images rendered using HDRP!


Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size.

  • Standard Pipeline (SP): If using SP you can delete Mask Map textures.
  • Universal Render Pipeline (URP): If using URP you can delete Mask Map textures.
  • High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures.

You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps and smoothness/metallic maps.