This is a fully modular RTS-style camera controller. Each camera feature is a standalone component, allowing you to enable only what you need by adding or removing components. No unnecessary runtime cost—just clean, efficient control.
Each feature has its own configuration, avoiding bloated UI and complex editor scripts. This modular design ensures easy customization and modification.
Features: (Demo)
✔️ Keyboard, mouse, and touch-based movement control
✔️ Seamless integration with Unity's New Input System
✔️ Touch gestures: pinch to zoom, two-finger swipe to pan
✔️ Terrain contour following with building height offset
✔️ Click-drag movement while keeping the clicked point fixed
✔️ Object selection and camera follow
Designed for flexibility, efficiency, and ease of use. Perfect for RTS, simulation, and top-down strategy games.