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Martyred Bullseye
Humans
GACHKOVSKYY
(0)
OFFICIAL SALE
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НОТЕ
At the moment, hair simulation is not configured.
Configured materials for Built-in, HDRP, and URP render pipelines.
A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).
The Arrow is also a separate mesh.
Skins
Skins: 2
in blood
without blood
Animations
Animations: 2
ilde
idle2
Animated: Yes
Number of Animations: 1
Animation types (Root Motion/In-place): 0/2
Number of characters: 1
Vertex counts of characters:
Body - 34 220
Arrow - 186
Faces counts of characters:
Body - 34 220
Arrow - 186
Number of Materials and Material Instances: 4
Number of Textures: 12
Texture Resolutions:
Body - 4K .png
Hair- 4K .png