All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Pbr Metallic Roughness. Game ready.
- 3 set of control monitors to customize your project. Use them as interactables or just as decoration.
- 3 mesh and prefabs :
- Retopology of a high poly detailed model.
- Ambiant occlusion and Emissive maps.
- 7 set of materials for optimal quality and optimisation.
- You'll need to adjust postprocessing and bake lights in Urp and hdrp to get the best of the emissive glowing maps.
- Mesh colliders
- Maps size: 4096-2048-1024. You can downgrade the pixel of the maps for better performance.