All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Pbr Metallic Roughness. Game ready.
- You can move the center pieces and tha glass as you wish and even put simple animations on them.
- Retopology of a high poly detailed model.
- Total poly count (5411 verts, 5114 faces).
- Ambiant occlusion Map workflow.
- 5 set of materials for optimal quality and optimisation.
- Mesh collider
- Maps size: 4096