All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Pbr Metallic Roughness. Game ready.
- 3 mesh and prefab :
- Retopology of a high poly detailed model.
- 3 blue point light are on the couch model. You can edit the color of the lights in the prefab or remove them for customization.
- Ambiant occlusion and Emissive maps.
- 4 set of materials for optimal quality and optimisation.
- Mesh colliders
- You'll need to adjust and bake lights in HDRP to see the glowing blue effect.
- Maps size: 4096