All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Pbr Metallic Roughness. Game ready.
- Animation Included!
- Mesh comes in different parts in fbx to move them if needed. You can change the tint of the emissive in the material to give it a different glowing color.
- 1 Mesh and Prefab (1733 verts, 1710 faces).
- Retopology of a high poly detailed model.
- Ambiant occlusion and Emissive maps.
- 1 set of materials for optimal quality and optimisation.
- You'll need to adjust lighting and bake lights in URP and HDRP to get the best of the
emissive.
- Mesh collider
- Maps size: 4096