All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Pbr Metallic Roughness. Game ready.
- 1 mesh and prefab (7555 Verts, 7306 Faces).
- You can change the tint of the Albedo and Emissive Maps for a different crystal color.
- Retopology of a high poly detailed model.
- Ambiant occlusion and Emissive maps.
- You'll need to adjust post-processing and bake lights in URP-HDRP to have the glowing effect.
- 3 set of materials for optimal quality and optimisation.
- Maps size: 4096-2048