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Important: Minimum Unity version supported is 2021 or above


Important 2: A basic understanding of C# programming is required to use this package.


Supercharge your Unity projects with Game Event Hub, the ultimate event management system designed to streamline communication in your game. Whether you're building a small indie game or a large-scale project, Game Event Hub makes managing events effortless, efficient, and robust.


Key Features


🚀 Easy Setup


Quickly integrate Game Event Hub into your project by adding a prefab, using our intuitive welcome window, or creating it manually. Enjoy a hassle-free setup and get started in minutes.



🔄 Flexible Event Emission


Emit events with precision and control. Choose between shared events, scene-specific events, limit by priority or cancellable events with just a few lines of code.



🔍 Dynamic and Static Subscriptions


Simplify your event listening with static subscriptions, or harness the power of dynamic subscriptions for fine-grained control. Whether you’re managing traffic lights or game AI, we’ve got you covered.



🛠️ Powerful Debugging Tools

  • Event Monitor: View subscribers in real-time with adjustable refresh rates.
  • Event Log: Track event bindings, unbindings, and emissions for unparalleled insight into your game’s event flow.
  • Event Tester/Dispatcher: Test and dispatch events effortlessly without playing through the game. Perfect for debugging and fine-tuning.

💡 Developer-Friendly Design


Built with flexibility in mind, events are plain C# classes that can handle complex data types. Easily extend and customize to fit your unique game mechanics.



⚔️ Battle-tested

The Game Event Hub is proven in real-world scenarios, having been integral to the development of our own games: a fast-paced 2D roguelite and an immersive 3D horror experience. It's built to handle diverse and demanding game genres with ease.