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Lumi is a professional light detection solution that can be used to sample light luminance and color, enhancing a variety of gameplay scenarios, such as:
- Visibility mechanics for stealth and horror games.
- Simulating sunlight input for solar panels and plants.
- Checking exposure to direct sunlight for characters like vampires.
Let your imagination guide you as Lumi lights the way!
Features
- Supports URP, BIRP, and HDRP pipelines.
- Supports Directional, Point, and Spot Lights, using raycasting for occlusion detection.
- Supports light cookies.
- Sample light at multiple points and average results for precise detection.
- Baked light sampling via Light Probes and Lightmaps.
- Sample luminance, lightness, and color, using custom curves for fine tuning.
- Alpha clipping support correctly factors in shadows from cutout materials.
- Directional sampling mode: Essential for systems where light angle matters—perfect for simulating solar panels.
- Editor integration: Runs seamlessly in the editor for rapid development.
- Accounts for human brightness perception to ensure sampled luminance matches user expections.