Easy Guide Line OFFICIAL SALE

OVERVIEW

Easy to Use

• High Performance

• Fully Customizable

• Smooth Bézier Curve Pathing


MODES

• Prefab-Based: GameObject-prefab paths with customizable combinations

• Mesh-Based: Plane mesh for a seamless looping path with an image


FEATURES

• Optimized Mesh Combination: Merges meshes into one GameObject for better resource management

• Dynamic Color Transition: Customizable color transitions along the line

• Flexible Pathing: Supports height variations, long curves, and transparency adjustments


HIGHLY CUSTOMIZABLE

• Line Width and Shape: Defaults to arrows, with more options

• Mesh Subdivision Level (Mesh Mode)

• Item Spacing and Quantity (Prefab Mode)

• Selectable Line Type: Choose between Mesh or Prefabs


PERFORMANCE

• Auto-Merge: Combines prefabs into one mesh to reduce draw calls and boost performance

• Single Material Optimization: Combines all materials into one for smoother performance

• Subdivision Control: Mesh Mode uses subdivisions to balance quality and performance


ORGANIZED INTERFACE

A clean, organized window consolidates all controls, making customization straightforward and efficient.


FULLY DOCUMENTED
Beginner-friendly documentation to ease the setup process, the code is well written as well. To get started check the Guide


DEPENDENCIES

Shadergraph

• Unity Splines