2D RPG Project Accelerator
Kickstart your RPG or adventure game development with the 2D RPG Project Accelerator!
This comprehensive package provides a fully functional inventory, item, crafting, and attacking system, all seamlessly integrated with smooth animations and procedurally generated tilemap included —everything you need to hit the ground running.
Why Choose This Package?
Save time and focus on what makes your game unique. This robust system includes essential RPG features, pre-implemented and ready to use, enabling you to accelerate your development and bring your vision to life faster.
Technical documentation is available on the page below.
https://2d-rpg-accelerator.hashnode.space/
Key Features
🔹 Ready to use Procedurally Generated Map System
🔹 Fully Functional Crafting System
🔹 Expanded Crafting Options
🔹 Crafting Stations
🔹 Tools
🔹 Inventory System
🔹 Containers/Chests, Enemy Loot
🔹 Advanced Item and Equipment System
🔹 Integrated Animation System
🔹 Comprehensive Attacking System
🔹 Optimized Item Database
🔹 Example Assets
Future Updates
We’re committed to expanding this package with exciting new features, including:
Why This Package is Perfect for You
Whether you're starting a new project or enhancing an existing one, this package offers both flexibility and ease of use. It is designed to integrate seamlessly with your game, allowing you to focus on creative elements rather than foundational systems.
Documentation
https://2d-rpg-accelerator.hashnode.space/
The package Includes the Assets Below
- Animations
10 different 2d animations with 4 direction already configured for easy to use
-- /Animations/Humanoid_Animator
-- /Animations/attack-bow/attack_bow_*(up/down/left/right)
-- /Animations/attack-oneHanded/attack_oneHanded_*(up/down/left/right)
-- /Animations/hit/hit_*(up/down/left/right)
-- /Animations/idle/idle_*(up/down/left/right)
-- /Animations/reverseAttack-oneHanded/reverseAttack-oneHanded_*(up/down/left/right)
-- /Animations/run/run_*(up/down/left/right)
-- /Animations/use/use_tool_*(up/down/left/right)
-- /Animations/walk/walk_tool_*(up/down/left/right)
- Spritesheets (all of them already sliced with 32ppu)
all are 8bits, RGB with transparency alpha channel, 512x3968 resolution
-- /Art/Spritesheets/humanoid/body types/spriteSheet_humanoid_male_body
-- /Art/Spritesheets/humanoid/body types/footwears/lpc_foot_shoes
-- /Art/Spritesheets/humanoid/body types/hairstyles/lpc_hair_bedhead
-- /Art/Spritesheets/humanoid/body types/leggings.lpc_leggings_pants
-- /Art/Spritesheets/humanoid/body types/mandHand/lpc_mainHand_katana
-- /Art/Spritesheets/humanoid/body types/mandHand/lpc_mainHand_warAxe
-- /Art/Spritesheets/humanoid/body types/mandHand/lpc_mainHand_bow
-- /Art/Spritesheets/humanoid/body types/torso/lpc_torso_longShirt
-- /Art/Spritesheets/humanoid/body types/offHand/lpc_offHand_woodenShield
-- /Art/Spritesheets/items/healthPotion (128x64)
-- /Art/Spritesheets/chest (192x64)
-- /Art/Spritesheets/dungeonFloor (256x128)
-- /Art/Spritesheets/dungeonWalls (352x128)
-- /Art/Spritesheets/dungeonDecorations (256x128)
- UI Images (all of them are single image 100ppu)
all are 8bits, RGB with transparency alpha channel, varied resolutions
-- /Art/UI/action-button
-- /Art/UI/character-bg
-- /Art/UI/character-panel-bg
-- /Art/UI/character-panel-frame
-- /Art/UI/frame-empty
-- /Art/UI/handle
-- /Art/UI/handle-point
-- /Art/UI/inventory-close-button
-- /Art/UI/inventory-slot-frame
-- /Art/UI/inventory-slot-frame-9sliced
-- /Art/UI/inventory-slot-frame-equipped
-- /Art/UI/sort-button
-- /Art/UI/stats-icons
-- /Art/UI/characterbar-stats-details
-- /Art/UI/characterbar-stats-frame
-- /Art/UI/ingame-character-bar
-- /Art/UI/statbar-energy
-- /Art/UI/statbar-health
-- /Art/UI/statbar-stamina
- Audio
all are wav files
-- /Audio/SFX/equip-unequip-leather-cloth
-- /Audio/SFX/item-equip-weapon
-- /Audio/SFX/open-menu
-- /Audio/SFX/pickup
-- /Audio/SFX/potion-drink-swallow
-- /Audio/SFX/put-down
-- /Audio/SFX/sort
-- /Audio/SFX/sword-stab
-- /Audio/SFX/sword-swing
-- /Audio/SFX/close-chest
-- /Audio/SFX/open-chest
Fonts
-- /Fonts/alagard(+ SDF version)
-- /Fonts/BirchLeaf(+ SDF version)
-- /Fonts/Jacquard12(+ SDF version)
- Documentation
--/Docs/2D Topdown RPG Accelerator (pdf)