The ultimate voice material collection for game developers, featuring words that are easy to use in game productions!
Carefully selected lines are included to accommodate various scenes!
Unique characters will bring your game world to life!
This voice material collection is designed so that you can focus on game development without worrying about complex rights issues after purchase.
Although it is experimental, we have added a new "skill" category to this voice pack! For game voice packs, more general and easy-to-use words are required, and the more specific the words, the more difficult they are to use, making word selection essential. We hope that using these voices will make your game characters more attractive!
MITSUGETSU eight's VOICE ASSETS lineup
Lite Version: ANIME VOICE Series
Complete Version for Game Developers: TSUKAERU Series (Currently supports English and Chinese translations)
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▨Terms of Use
No credit required, commercial use allowed
Can be used in adult-oriented works
Can be processed to suit the scene, including reverbs and effects
▫Prohibited items
Redistribution or sale of the material, distribution of the material itself as the main content, or similar use
Excessive audio re-editing that substantially alters the original intent of the dialogue
Use for AI learning
Use that is deemed to lack consideration for the voice actors, even in cases other than those listed above.
This package is royalty-free material with no additional charge for use after purchase.
No credit statement is required, but copyright is not waived.
It cannot be rewritten and used under someone else's name.
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▿About MITSUGETSU eight
The owner of MITSUGETSU eight, komiya hairu, is a Japanese voice actor, singer, composer, and engineer.
To date, we have received and produced various game voices primarily for companies in Japan, Korea, China, and other parts of Asia.
Regarding commissioned game voices, we offer a high degree of flexibility, such as recording unique spell chants specific to each work.
However, requesting voices from voice actors can often be a barrier for busy developers.
Additionally, using translation tools to create dialogue often results in unnatural language, and based on our experience, Japanese proofreading is necessary during recording.
(I know my English is sometimes unnatural too, sorry! lol)
In such a context, we wanted to make Japanese anime and game culture more accessible and enjoyable for many game developers.
With this in mind, we established the brand MITSUGETSU eight.
Drawing from our own experiences, we carefully select words that are easy for game developers to use and that can be applied to various scenarios.
This is how we create our voice asset , "TSUKAERU series."
"TSUKAERU" means "usable, convenient, awesome!" in Japanese.
We hope that the audio materials from MITSUGETSU eight, including voice assets, songs, and BGM, can support your creative endeavors.
We will be updating our new products as soon as possible, so please follow us.
Please feel free to contact us if you have any other questions.
mitsugetu8@gmail.com