👀 Features:
- 200 Unique Weapon parts with 4 catagories (50 unqiue parts for each catagory)
- Added bones allow for adjustable proportions and increased variety
- A Weapon shader for customizing colors (Requires the Unity shader graph installed)
- Includes a Weapon customization demo
- Simple Lightweight Weapon build System
Asset Breakdown:
Total: 200 Unique Assets + 25 Extra Variants
- 50 Blades + 11 Variants
- 50 Guards + 14 Variants
- 50 Grips
- 50 Pommels
Technical details:
- Polycount Averages
- Blades 3000 Tris
- Guards 800 Tris
- Grips 700 Tris
- Pommels 800 Tris
- Each Texture is 2024 x 2024
- All Assets contain Diffuse and Normal Map
- A set of weapons parts is packed into one Diffuse and Normal Map
Custom Shaders:
Weapon Shader -
- Created in Shader Graph
- Can Customize Up to 9 colors on a single mesh