Customizable Rocks is a package of 23 modular cliffs and rocks with the special shader that allows you to customize the look to your project needs, pushing it to a more simple stylized or more complex semi-realism look. The shader also uses a scale adapt method that allows you to scale rocks as you want and combine it together (mesh combine and static batching support) without quality loss and texel difference.
Shader features:
Scale adapt
Albedo colorization
Edges control
Highlight control
Dirt/AO control
Coverage control
Smoothness control
Meshes:
Big Cliffs - 4
LOD0 polycount(5571 - 5977)
Small Cliffs - 5
LOD0 polycount(2460 - 3416)
Big Rocks - 5
LOD0 polycount(401 - 406)
Med Rocks - 3
LOD0 polycount(116 - 183)
Small Rocks pile - 3
LOD0 polycount(291 - 315)
Small Rocks - 3
LOD0 polycount(21 - 27)
All meshes have 4 levels of high quality LODs. You can use any of it as a main mesh if you need to save polycount.
LODs polycount: LOD1 ~50%*, LOD2 ~25%*, LOD3 ~12.5%*.
* - Of LOD0.
Textures:
4 Texture sets
5 Colorize maps
5 Detail textures
3 Coverage textures