Tactile | Game Creator 2 OFFICIAL SALE

This module requires Game Creator 2 in order to work.


Perfect for any touchscreen devices, this package offers an extensive range of controls and interactions that are easy to implement, highly customizable, and support multi-touch functionality.


Utilizing the Enhanced Touch API of the New Input System to deliver a cutting-edge solution. Test your project anytime using Simulator View or Simulate Touch Input from Mouse or Pen Option.


✨Key Features✨

  • Easy to Setup: Can be as simple as prefab drag-and-drop then play.
  • Custom Touch Zones: Precisely define the interactable region of controls.
  • Input Simulation: Interpret touch input as if they were physical device input.
  • Essential Interactions: Tap, Slow Tap, Double Tap, Hold, Press, and Release.
  • Advanced Gestures: Including Pan, Pinch, Twist, and Swipe.
  • Multi-Touch Support: Up to 10 fingers, depending on device capability.
  • Input Actions Support: Compatible with Input System’s Input Action assets.
  • Cross-Control Ready: Configure without breaking your current input setups.

🕹️Control Types🕹️

  • Push Button: Ideal for simple actions like jumping, firing, dashing, and more.
  • Analog Stick: Perfect for smooth character movement or camera orbiting.
  • Steering Wheel: Suitable for racing games, offering precise turning control.
  • Swipe Pad: Great for infinite runner games, enabling quick swiping actions.
  • Gesture Pad: Typically used for camera controls, including zoom and orbit.

📦Inclusion📦

  • Visual Scripting: Including Instructions, Conditions, Events, and properties.
  • Examples/Templates: Pre-configured setups to help you get started quickly.
  • C# Source Code: Full access to source code for complete modification.

If you have any feedback, suggestions or need help, feel free to contact me.


📄Docs | ▶️Demo | ✉️Email