Online Documentation (Google Drive)
Full Solution for Procedural “Cube Voxel” Terrain
This package offers everything you need for procedural “Cube Voxel” terrain, compatible with both the Built-In Render Pipeline and URP. Runs smoothly on mobile platform,
Features:
- Customizable Terrain: Randomly generated terrain with detailed customization settings.
- World Map Integration: Use a texture to apply different visual styles across the game world.
- In-Game Build Mode: Allow players or developers to build and delete cubes in-game to make a minecraft-like game.
- Dynamic Pathfinding: Low-cost system with no pre-baking required.
- Toon Shading Water Shader: Includes a beautiful water shader and particle effects.
- Save/Load Functionality: Preserve both generated terrain and player-created cubes.
- Customizable Cubes: Easily create your own cubes using provided tools.
- Mini Map UI: Lightweight and customizable, no render texture needed.
- Assets Included: 50+ pre-made cube assets and 60+ prop assets.
- Easy Prop Integration: Quick setup for custom prop models.
- Optimized Performance: Designed for efficiency and high performance.
- Detailed Documentation: Comprehensive guide for setup and use.