COLLABORATE ASSISTANT
Enhance your team's collaboration directly in Unity with our integrated tools.
Including task management with customizable views such as kanban board or to-do list, track deadlines with a calendar, leave in-scene comments, load your favorite scenes easily and more features to explore!
TASK MANAGEMENT:
- Tasks: Customize each task window to suit your needs, whether as a Kanban board, a simple to-do list with toggles, or a gallery view. Organize tasks with assigned users & roles, deadlines, and unlimited child tasks hierarchy.
- Tasks Hub: Manage your assigned tasks with a system similar to email, allowing you to mark tasks as read and letting you know when you have unread assigned tasks.
- Calendar: Keep track of your work with a dedicated calendar that displays all your assigned tasks in one place. Easily view the deadlines of your tasks to stay organized.
- Authors: Each action and comment is tagged with the author, so everyone in your team can see who made or commented on each item, fostering transparency and accountability.
- Collaborate Window: A shared space where you can pin tasks and gizmo comments, making them easy for others to find.
COMMENTS:
- In-Scene "Gizmo" Comments: Leave comments directly within a scene to deliver easy feedbacks at a precise position. Accessible with just one click, helping other localize errors and avoid searching for issues themselves.
- Component Comments: Add detailed notes directly to a gameobject as a component for better clarity and communication.
SCENES:
- Scenes Loader Window: Quickly load favorite scenes, enhancing workflow efficiency. This includes a shared tab, where favorite scenes are the same for everyone on the project, and a local tab, where only your favorite scenes are visible and cannot be viewed or edited by others.
- Scene Information Overlay: Easily add accessible informations on each scene, allowing you to provide explanations about the scene’s purpose, which can be helpful for new team members joining the project.
- /!\ Not online: The tool operates offline, with each element stored as an asset that commits directly to Git. As a result, changes are not instantaneous and need to be pushed to the project to be visible to others.
- /!\ Not included: Humanoid Mannequin models not included. Available here!
DOCUMENTATION:
https://luceed.studio/collaborate-assistant/