Rapid Fire Military Collection - Modular Army Characters OFFICIAL SALE

🔥 This Military Pack comes with many customization options, advanced shaders, ARKit blendshapes, Humanoid Rig, and many color options. Completely modular, there are sliced parts for first person. Compatible with other of my models, and perfectly suits any game needs. Tons of Different Hairstyles, 4 unique classes: Assault, Medic, Heavy, and Sniper



⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ

Discord YouTubeInstagram Unity

꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷



✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features


8 Characters, 4 Classes

Weapons Included (not rigged)

Unique Hairstyles + Unique Bangs

Completely modular

A wonderful render scene

Fully Rigged with UE5 Rig

Apple Blendshapes

Adjustable body parts

Underwear included

Easy Color Change

Advanced materials! Tons of customization

Bonus icons (request along with other source files via email)



⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system


Medic Girl

Faces 27799 ・ Tris 51956 ・ Verts 28995


Medic Boy

Faces 25992 ・ Tris 48346 ・ Verts 26185



Heavy Girl

Faces 32852・ Tris 61118・ Verts 33993


Heavy Boy

Faces 29102・ Tris 53628 ・ Verts 29317



Assault Girl

Faces 24243・ Tris 44451・ Verts 23949


Assault Boy

Faces 24235・ Tris 44439・ Verts 23979



Sniper Girl

Faces 25910・ Tris 47779・ Verts 25388


Sniper Boy

Faces 23884 ・ Tris 43737・ Verts 23410



⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones


It was made in Maya without plugins and does not have controls

You can apply physics to different parts

Additional bones: eye_l, eye_r, jaw (individual for each head),

breast_l, breast_r for the woman, hair_front_01-06, hair_back_01-06



⁺₊✧ ⋆ Tested with various animations


Lyra Starter Game

Game Animation Sample Project

Advanced Locomotion System v4

Standard 3rd person animations

Female Interactions Animations

Mocap Library

ARLS + Horse Animset

Succubus AnimSet

Valley of the Ancient

Close Combat: Swordsman



⁺₊✧ ⋆ Blendshapes


Perfectly calibrated 52 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

Can be used for Live Stream facial animations

LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.



⁺₊✧ ⋆ Different Outfits and Modularity


The model is completely modular!

Remove or add any part. Or if you want, take clothes off completely

Body texture is censored. The uncensored texture can be requested

Adult parts are not modeled and do not have morphs or a rig. It’s a texture


To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!


Full-Body & AllPartsTogether is included

Underwear is included

Weapons are included

Bonus Idle animation is included

Bonus Icons can be requested via email


Any other animations are not (!) included



⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+


Render pipelines: Built-in, URP, HDRP

Both Advanced and Default Shaders

Humanoid rig with eye and jaw bone

For facial animations use Blendshapes

Physics is not (!) included

Wind Simulation for Hair!

Easily add Tattoos and Scars!

AllPartsTogether.fbx file is included for customization

Any Humanoid Animations from the store can be applied to this character

Please note, this is a character asset. It has no controls, scripts, etc.



⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts


A MatID map is used for changing colors of a BaseColor Map by sections

You can use the Advanced Shader to change the colors easily



⁺₊✧ ⋆ 4K Textures


18 Texture sets: Body, Head, Eyes, Lashes, Clothes x4, Straight Hair,

Wavy Hair, Curly Hair, Short Hair, Dreadlocks, Buzz cut, Weapons x4

Textures are packed for better optimization


Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

and may include an Ambient Occlusion, MatID, Opacity and Emissive maps




⁺₊✧ ⋆ FAQ

﹌﹌﹌﹌﹌

Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I am unavailable for any kind of commission.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.

Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. Please refer to this compatibility list:

Girls 🔗 here | Boys 🔗 here

Q: How to obtain additional source files?

A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.

Q: Do advanced materials work without the Shader Graph?

A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package

Q: I don't need the advanced materials. How do I disable this feature?

A: Simply follow this instruction 🔗 here >

Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.

Q: Can I upload and use your model in WEB3?

A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.

Q: Can I sell the model as a VRchat avatar?

A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.

Q: Can I sell your characters as art?

A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models

Q: Can I sell my project files with your characters in them?

A: No, this is prohibited.

More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service

≽^·⩊·^≼

Thank you!