pack_Monster_Mushroom

Mushroom monster 5

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation;

  • 8x attack
  • 1x death
  • 2x idle
  • 1x Jump
  • 1x rage
  • 1x reakt
  • 1x run
  • 1x walk
  • 1x Left Walking
  • 1x Right Walking
  • 1x Walk_Back

monster

  • 1x Agreeing
  • 1x agreement
  • 1x anger
  • 3x attack
  • 1x death
  • 1x disturbance
  • 2x hit
  • 1x run
  • 1x walk
  • 1x Left Walking
  • 1x Right Walking
  • 1x Walk_Back
  • 1x talk

Number of Animations: 37

Vertex counts of characters: 38561

Number of Materials : 7

Number of Textures: 25

Texture Resolutions: (bodi x4096 head x4096 weapons x2048)

Monster Magician Mushroom 4

project 4 recruitment of unique textures

recruitment of animation;

Staff animation (Number of Animations x15)

1x Attack

1x Death

2x Hit

1x Idle

1x Jump

2x Run

1x Run Back

1x Run Left

1x Run Right

1x Walk

1x Walk Back

1x Walk Left

1x Walk Right

Magician animation (Number of Animations x18)

2x Attack

2x Cast

1x Death

2x Hit

1x Idle

1x Jump

2x Run

1x Run Back

1x Run Left

1x Run Right

1x Walk

1x Walk Back

1x Walk Left

1x Walk Right

Monster animation (Number of Animations x19)

4x Attack

1x Death

1x Hit

1x fear

4x Idle

1x rage

2x Run

1x Run fear

1x Run Back

1x Run Left

1x Run Right

1x Walk

1x Walk Back

1x Walk Left

1x Walk Right

Number of Animations: 52

Vertex counts of characters: 29463

Number of Materials and Material Instances: 17

Texture Resolutions: (bodi x4096 armor x2048 feathers x1024 leaves x1024 staff 2048)

Monster mushroom girl character

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation;

  • 3x attack
  • 1x Death
  • 1x hit
  • 5x idle
  • 1x Left Walking
  • 1x rage
  • 1x Right Walking
  • 3x run
  • 5x Walking
  • 1x Walk_Back
  • 2x Transition

Number of Animations: 25

Vertex counts of characters: 19800

Number of Materials: 3

Number of Textures: 12

Texture Resolutions: (bodi x4096)

Crazy Mushroom Monster

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation;

  • 3x attack
  • 1x Death
  • 1x hit
  • 5x idle
  • 1x Left Walking
  • 1x rage
  • 1x Right Walking
  • 3x run
  • 3x Walking
  • 1x Walk_Back
  • 2x Transition

Number of Animations: 22

Vertex counts of characters: 9515

Number of Materials : 3

Number of Textures: 10

Texture Resolutions: (bodi x4096)

Monster mushroom character

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

in project 3 recruitment of unique textures

recruitment of animation;

4x attack

1x Death

1x hit

2x idle

1x Left Walking

1x rage

1x Right Walking

1x run

3x Walking

1x Walk_Back

Number of Animations: 16

Number of characters: 1

Vertex counts of characters: 18344

Number of Materials: 3

Number of Textures: 13

Texture Resolutions: (bodi x 4096)