Hig Water System URP

Hig Water System is a comprehensive ocean surface asset for Unity, designed to deliver stunning and customizable water effects for your game. It combines ease of use with advanced features, making it ideal for a variety of game types, especially naval battle games.


Key Features:


Configuration Manager: Provides an intuitive interface to easily adjust water properties and settings, allowing for quick customization without the need for complex adjustments.


Reflection and Refraction: Implements camera-based inverted reflections and realistic refraction effects, enhancing the visual realism of the water surface.


Edge Foam: Utilizes depth detection to generate dynamic foam effects at the water's edge, adding a layer of realism to the shoreline and interacting objects.


Waterline Effect: Creates a distinct visual separation at the water surface, providing a clear demarcation between above and below water views.


Buoyancy Physics: Simulates realistic floating object behavior, allowing objects to interact naturally with the water surface. Includes the ability to retrieve real-time ocean height at any given position for precise physics interactions.


Level of Detail (LOD): Features five levels of detail, optimizing performance by adjusting the complexity of the water rendering based on the camera's distance.


Wave Interaction: Employs wave equations to calculate interactions between objects and the water surface, ensuring smooth and realistic wave behavior.


Hig Water System simplifies the integration of high-quality water effects into Unity projects, making it an excellent choice for developers looking to enhance their game's visuals with minimal hassle.