Bullet Dynamics OFFICIAL SALE

🎮 Try before you purchase: WebGL


Bullet Dynamics provides fully customizable, precise, and flexible systems that allow developers to easily integrate this package into their applications.


Every component is built with customization and performance in mind, enabling developers to modify the code to suit their specific needs.


Bullet Dynamics is built using Unity Job System and Unity Burst to fully utilize the multithreading, as well as Object Pooling for visuals.



Available Environment Settings:

  • Gravity
  • Air Density
  • Wind

Available Bullet Settings:

  • Initial Velocity
  • Penetration Ability
  • Drag
  • Drag Reference Area
  • Mass

Available Surface Settings:

  • Ricochet Ability
  • Speed Loss during Penetration
  • Hit Effects


Features:

  • Projectile Simulation: Fast and physically accurate simulation of projectile travel.
  • Surface Interactions: Includes penetration and ricochets.
  • Weapon Zeroing: Calculates the required angle of the weapon to achieve the desired distance.

Any questions or suggestions? Feel free to reach me.

sturmerbiz+bulletdynamics@gmail.com