Enviro 3 - Terrain Shader

Enviro 3 - Terrain Shader is a PBR terrain shader with following features:


Features:

* All render-pipelines are supported! Unity 6 supported!

* Very easy and quick setup.

* Up to 12 layers. (Will be increased in future!)

* Linear or height based blending.

* Dynamic snow with "subsurface scattering" like lighting effect.

* Dynamic puddles with waves and rain ripples.

* Dynamic wetness with rain flow and splotches.

* Optional anti-tiling stochastic sampling option.

* Optional tessellation support.

* Terrain holes support.

* Fully integrated with Enviro 3 - Sky and Weather and Enviro 3 - UBER shader out of the box.

* Includes simple to use texture channel packer.


Current Limitation:

* Please note this shader is not designed for mobiles and also requires texture array support!

* Please also note that either tessellation or instanced rendering can be activated at same time!


Support:

Join our Discord or send me an e-mail: vondox@live.de