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◼ Supported Unity editor versions ◼
2022 LTS and above (including Unity 6)
◼ Critter Volumetric Lighting ◼
Works for orthographic camera projection only.
Consider using this with Critter 3D Pixel Camera to get the best performance.
Critter Volumetric Lighting is a full-screen post-processing effect that uses a custom shader to simulate how sunlight interacts with objects and clouds, creating distinct and stylized 3D beams of light (also known as god rays). This asset is designed for stylistic top-down games and uses optimization techniques leveraging orthographic projection qualities to achieve pixel-perfect accuracy in ray placement and crisp edges without compromising performance.
◼ Key Features ◼
✓ Many volumetric lighting assets focus on creating realistic fog or rely on limited workarounds for stylistic effects. This asset is specifically designed for top-down games, offering specialized settings to achieve exactly the visuals you would expect to see in a game with stylistic art style.