Hello! Nice to meet you! I will be glad to cooperate with you :)
Textures:
- all texture map 4096x4096
- 8 skins
- 75 textures
20 animations:
- attack (x3)
- walking (x2)
- run straight/back (x4)
- strafe LR (x4)
- idle (x4)
- death (x2)
- gethit (x1)
Polycount of Minimum Skin (no hair and other):
Polycount of Maximum Skin (with hair):
Be sure to read below:
- This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.
- In the model it is desirable to use a shader with a two-sided display of polygons.
* I am always ready to help you and answer any questions *