➤ Links
Document(English) | Document(Chinese)
🔥 Why Anime Shading Plus 🔥
This plugin gives user high quality anime style toon shading by implement following features so user don't have to spent time on writing custom lighting logic/pass in URP for anime character.
1️⃣ Shader dedicated to rendering JRPG-like, anime-style characters
2️⃣ ShadowMap specially drawn for cel-shaded characters
3️⃣ Customizable screen space outline and Mesh-based outline for characters
4️⃣ Post-processing effects for anime-style characters (e.g. Tonemapping)
5️⃣ Handle the lighting effect properly from additional light sources and ambient lighting (indirect light sources) for cel-shaded characters.
6️⃣ Option to mix standard PBR lighting and toon shading.
7️⃣ Additional tools to improve workflow such as face shadow map baking tool and smoothed normal baking tool for mesh-based outline.
⚠️ Before You Buy ⚠️
Please read the Environment and Limitations page of the document carefully before you buy this plugin.
🎯 Target Users 🎯
🖥️ Target Platform 🖥️
📖 Documentation 📖
ASP provides a comprehensive document about shader parameters, environment setup, limitations / performance tips and tutorials/examples to hep user create great-looking anime characters.
🎞️ Video Tutorials 🎞️
This Playlist contains a list of video about how to setup ASP/Use the shade, for more detail info you should check out the user document.
➤ First Thing To Do After You Buy
Please follow the Instructions and Usage Examples in the document(specially the first 4 pages) to install and setup the script/asset/shader properly.
➤ Full feature list
⚙️ Editor ⚙️
🌟 Character Shader 🌟
👁️ Eye Shader 👁️
🏁 PostEffect Shader 🏁
📌Third-party software licensing included in the package (for demo purpose)📌
---Models---
*** 早川 葵(Hayakawa Aoi) ***
copyright : custom license
*** Unity-chan / Unity-chan-Akaza / Unity-chan-SSU ***
copyright : custom license
*** classroom ***
copyright : CC0
---Scripts---
*** Unity Chan Spring Bone library ***
copyright : MIT
see Third-Party Notices.txt file in package for details.