Dark Knight Girl Calista

🔥 Dark Knight Calista is part of a new dark fantasy medieval-themed pack. Calista comes with many customization options, advanced shaders, support for URP and HDRP, ARKit blendshapes, Humanoid Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs.


⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ

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꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷



✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features


Completely modular

Fully Rigged

Apple Blendshapes

Adjustable body parts

Underwear included

Easy Color Change

Plenty of unique hairstyles

Advanced materials! Tons of customization




⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system


Calista

Faces 35312 ・ Tris 66206 ・ Verts 39631


Calista Nude

Faces 35312 ・ Tris 66206 ・ Verts 39631


Calista Lingerie

Faces 31466 ・ Tris 58500 ・ Verts 34477




⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones


It was made in Maya without plugins and does not have controls

You can apply physics to different parts

The full list of Additional bones can be found 🔗 here >




⁺₊✧ ⋆ Tested with various animations


Advanced Locomotion System v4

Standard 3rd person animations

Female Interactions Animations

Mocap Library

ARLS + Horse Animset

Succubus AnimSet

Valley of the Ancient

Close Combat: Swordsman

Lyra Starter Game




⁺₊✧ ⋆ Blendshapes


Perfectly calibrated 52 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.


Can be used for Live Stream facial animations

LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.




⁺₊✧ ⋆ Different Outfits and Modularity


The model is completely modular!

Remove or add any part. Or if you want, take clothes off completely

Body texture is censored. The uncensored texture can be requested

Adult parts are not modeled and do not have morphs or a rig. It’s a texture


To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!


Full-Body is included

Underwear is included

AllPartsTogether is included

Idle animation is included

Any other animations are not (!) included

Weapons are not (!) included




⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+


Render pipelines: Built-in, URP, HDRP

Both Advanced and Default Shaders

Humanoid rig with eye and jaw bone

For facial animations use Blendshapes

Physics is not included

Wind Simulation for Hair!

Easily add Tattoos and Scars!

AllPartsTogether.fbx file is included for customization

Any Humanoid Animations from the store can be applied to this character

Please note, this is a character asset. It has no controls, scripts, etc.



⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts


A MatID map is used for changing colors of a BaseColor Map by sections

You can use the Advanced Shader to change the colors easily



⁺₊✧ ⋆ 4K Textures


7 Texture sets: Body, Head, Teeth, Eyes, Lashes, Suit, Wavy Hair

Textures are packed for better optimization


Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

Ambient Occlusion, and may include a MatID, Opacity and Emissive maps






⁺₊✧ ⋆ FAQ

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Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I am unavailable for any kind of commission.


Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.


Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. More info 🔗 here >


Q: How to obtain additional source files?

A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.


Q: Do advanced materials work without the Shader Graph?

A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.


Q: I don't need the advanced materials. How do I disable this feature?

A: Please consider unpacking the included .unitypackage file. It is located under /Assets/IdaFaber/Shaders/


Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.


Q: Can I upload and use your model in WEB3?

A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.


Q: Can I sell the model as a VRchat avatar?

A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.


Q: Can I sell your characters as art?

A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models


Q: Can I sell my project files with your characters in them?

A: No, this is prohibited.


More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service



≽^·⩊·^≼

Thank you!

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