Dynamic Voxelizer OFFICIAL SALE

Dynamic Voxelizer provides a versatile solution for creating 'fake' voxel effect for your models in real time.


Features:

  • Wide Range of Properties: Offers various settings to customize the voxel and transition looks.
  • Optimized: Includes multiple variants of the effect to balance performance impact across different scenarios.
  • Easy Setup: Simply attach the script, click a few buttons, adjust a few values, and you're ready to go!
  • Compatible with both mesh and skinned mesh renderers.
  • Beginner-Friendly: Suitable for all skill levels.
  • Advanced Shaders: Created with Shader Graph for seamless integration with your own shaders.
  • Custom Textures: Comes with 29 unique textures used for dissolve patterns.
  • Works with Any Mesh: Integrates smoothly with low-poly models as well as complex AAA characters.

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Please check the documentation before purchasing.


Compatibility: Supports URP and HDRP, Unity 2022.3 and above (Unity 6 Support).

Limitations: No Built-In support. Requires VFX Graph. Your shaders can be modified to support the voxelizer effect, but they must be created with Shader Graph.


Important Notes:

  • Performance Considerations: The effect can become performance-heavy if used improperly. It is not suitable for rendering many voxelized objects simultaneously, especially on low-end platforms. Please refer to the documentation for more information.
  • Grid Size Limitation: The grid cannot be too small; creating a grid that is too small will result in poor-looking voxels with visible 'holes.'
  • This effect does not use a mesh-to-voxel conversion algorithm. Instead, it uses VFX Graph mesh sampling methods along with other approximations to achieve a voxel-like appearance.