Dynamic Voxelizer provides a versatile solution for creating 'fake' voxel effect for your models in real time.
Features:
- Wide Range of Properties: Offers various settings to customize the voxel and transition looks.
- Optimized: Includes multiple variants of the effect to balance performance impact across different scenarios.
- Easy Setup: Simply attach the script, click a few buttons, adjust a few values, and you're ready to go!
- Compatible with both mesh and skinned mesh renderers.
- Beginner-Friendly: Suitable for all skill levels.
- Advanced Shaders: Created with Shader Graph for seamless integration with your own shaders.
- Custom Textures: Comes with 29 unique textures used for dissolve patterns.
- Works with Any Mesh: Integrates smoothly with low-poly models as well as complex AAA characters.
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Please check the documentation before purchasing.
Compatibility: Supports URP and HDRP, Unity 2022.3 and above (Unity 6 Support).
Limitations: No Built-In support. Requires VFX Graph. Your shaders can be modified to support the voxelizer effect, but they must be created with Shader Graph.
Important Notes:
- Performance Considerations: The effect can become performance-heavy if used improperly. It is not suitable for rendering many voxelized objects simultaneously, especially on low-end platforms. Please refer to the documentation for more information.
- Grid Size Limitation: The grid cannot be too small; creating a grid that is too small will result in poor-looking voxels with visible 'holes.'
- This effect does not use a mesh-to-voxel conversion algorithm. Instead, it uses VFX Graph mesh sampling methods along with other approximations to achieve a voxel-like appearance.