PoseAI is a state-of-the-art muscle-based pose authoring tool that helps in creating animation. Using learnt inverse kinematics (IK) on muscles, PoseAI estimates body positions based on constraints applied to various joints, generating natural poses and movements.
Key Features:
Dependencies:
PoseAI requires the Barracuda package from the package manager.
Limitations:
- While PoseAI uses AI to estimate body poses based on constraints or images, occasional inaccuracies may occur, such as incorrect rotations of body parts. Increasing the pose data set will enhance algorithm's accurancy. We are improving the AI and in the process of making it more accurate.
- Retargeting to any rig is supported through Mecanim, but rigs must be set to humanoid to utilize the Image to Pose feature.
Collaboration:
We invite collaboration and are eager to discuss and implement new ideas related to PoseAI or any Neural Network Libraries (Barracuda / Sentis) based AI in Unity. If you have innovative concepts to discuss, please contact us at info@aikodex.com.
Developed by AiKodex & NodeLabs AI