Crest Water 5 - Shallow Water OFFICIAL SALE

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The Shallow Water package brings a Shallow Water Simulation to Crest 5. It can be used to achieve next-generation visuals by simulating shorelines and streams. Furthermore, the final output of streams can be baked to a texture for negligable performance impact.


This package is not required for shallow water in Crest 5. Crest 5 has wave attenuation as it did with Crest 4. This is an alternative approach for those who want next-generation features.


Being a simulation, results depend on water sources and the terrain/geometry being fed into the simulation.


We provide sample scenes, documentation, tooltips and validation. A video tutorial will be published in the future.


Sample scene selection may not include ones shown in marketing materials and screenshots.


Features

  • Simulate shallow areas of shorelines
  • Simulate streams with an option to baked the final output to a texture
  • Simulate shallow water generally

Limitations

  • Simulation cannot be moved when running
  • Baking is editor only

These known limitations may be solved in future versions.


Requires Crest 5 and must meet same requirements.