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Thank you for your Review (If I see interest in the product, there will be new updates)
VIDEO PREVIEW: https://youtu.be/QAzZ5TyxvpM
!CUSTOMIZATION NOT CONFIGURATED (INCLUDED ID MASK)!
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🔔 Update (LIVE LINK FACICAL EXPRESSIONS - SOON)
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Main Features:
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Rig
This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids, jaw,tongue,hornes,belly,chin
Ready to retarget animations!
Character’s Rig has been tested with various animations
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Blendshapes (soon update)
52 Apple ARKit Blendshapes. Tested with Live Link Face .
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
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Unity project
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Textures
PBR Textures for URP and HDRP pipeline
4K or less for parts
Ambient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissive
if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
Texture sets: body, jaw, eye,bone batton
EASY color change with id mask (not configurated for materials)
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Animations
Number of Animations: 15 -(run, walk, idle, jump(x3)), 9 animations for swiming(see video)
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Screenshots where the checkered floor is a demonstration (this map is not included)
There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!
!All maps from screenshots or video only for testing and demonstration and are not included in project!
Eye shader from video with live-link demo are not included
If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.com
POLYCOUNT :
Body: faces-15 792 tris-28 824 verts-14 559
Bone batton: faces-1 863 tris-3 592 verts-1 798
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