Field Of View Toolkit

This Asset consists of three main parts:

  1. Displaying fields of view of characters or surveillance cameras. Suitable for 3D and 2D games. Support for all rendering platforms and pipelines: Built-in, URP, HDRP.
  2. Advanced character or object detection system that can be used separately from the field of view display system.
  3. Optimization system that makes it possible to use dozens of asset instances even on weak computers and phones.

Manual